ZxdgPositionerV6.setConstraintAdjustment

set the adjustment to be done when constrained

Specify how the window should be positioned if the originally intended position caused the surface to be constrained, meaning at least partially outside positioning boundaries set by the compositor. The adjustment is set by constructing a bitmask describing the adjustment to be made when the surface is constrained on that axis.

If no bit for one axis is set, the compositor will assume that the child surface should not change its position on that axis when constrained.

If more than one bit for one axis is set, the order of how adjustments are applied is specified in the corresponding adjustment descriptions.

The default adjustment is none.

class ZxdgPositionerV6
void
setConstraintAdjustment

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